Matt Aimonetti is a web engineer, technical writer and active open-source contributor. Based in San Diego California, he is currently working at LivingSocial. Prior to joining LivingSocial, Matt worked on video game development at Sony PlayStation.
Recent
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Inspecting Rails 4 using Ruby 2.0
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OmniAuth and Google Apps
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Real life concurrency in Go
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Engineers suck at finding the right jobs
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RubyConf 2012 - Ruby vs. The World
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Aloha RubyConf - mmm..mruby or why yet another Ruby implementation
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PulsoConf 2012 - Tour of programming languages
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What is Scala’s pattern matching
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Ruby constructs: class, module and mixin
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Ruby: the differences between dup & clone
Popular
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Engineers suck at finding the right jobs
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Rethinking web service development
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MacRuby on iOS - RubyMotion review
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mruby and MobiRuby
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Building and implementing a Single Sign-On solution
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Learning from Rails’ failures
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Quick dive into Ruby ORM object initialization
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Data safety and GIL removal
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About concurrency and the GIL
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First step in scaling a web site: HTTP caching
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Ruby concurrency explained
Presentations
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RubyConf 2012 - Ruby vs. The World
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Aloha RubyConf - mmm..mruby or why yet another Ruby implementation
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PulsoConf 2012 - Tour of programming languages
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LA RubyConf 2012 - Ruby: time to move on
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RubyConf Argentina 2011 - Inside Ruby
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RubyConf 2011 - Complex Ruby concepts simplified
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RubyConf 2010 - MacRuby: Why and How
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ConFoo.ca - Apple’s Ruby: MacRuby
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ConFoo.ca - Rails for non Ruby developers
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RubyConf 2009 - 2D games for OS X
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RailsSummit - The future of Ruby and Rails
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RailsConf 2009 - Rails 3: Stepping off of the golden path
